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Couverture de Scurry: Heists in the Undergrowth

Scurry: Heists in the Undergrowth

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Overview

About the Game

Header, About the Game

One player acts as the Scurry Master, while the other players act as crafty Beasts participating in a fast paced heist, called a Scurry.

Throughout their adventure, the Beasts will be faced with obstacles to overcome. The group’s stamina is represented by the Scurry Dice, which start as D12s. All Beasts share the Scurry Dice between them.

Whenever the Beasts need to push their luck, the Scurry Master will call for them to roll the Scurry Dice, which determines what happens next in the heist:

  • Max - Critical Success : The beasts do better than expected, and regain some stamina.
  • 4+ - Success : They do as well as they can, and avoid danger.
  • 2 to 3 - Complication : The beasts pull through, but not quite as intended.
  • 1 - Hijinx : Something goes hilariously wrong, and chaos is sure to follow.

The Scurry Master marks Progress on a clock whenever Something Bad happens during the heist - like if the Beasts hesitate for too long, someone is caught, or the heist’s success is jeopardised.

Whenever the clock fills, the Scurry Dice go down in size, from D12 to D10, to D8… it gets harder and harder to roll 4 or more, which means more bad things happen, and the clock fills up faster. Every Scurry turns into a hectic dash for the finish line!

If the Stress Dice should ever drop from D4 down to D0, Something Awful happens and the heist fails. Everyone then joins in together, narrating just how terribly everything falls apart. The worse it gets, the more fun for everyone.

If the Beasts pull off their Scurry, the size of the Scurry Dice determines their ending. The bigger your dice, the better your epilogue!

Creating your Beast

Header, Creating your Beasts



Character creation is efficient and creative in Scurry. Pick four Tags straight off the page (or invent your own) to describe who you’ll be playing as. You'll need:

  • A Skill, taught to you by your guild.
  • A Tool, brought along to help in the coming heist.
  • A Talent, that you love to show off.
  • A Trait, something special your animal body can do.

During the heist, you can roll the Scurry Dice twice and take the higher result if you can convince the Scurry Master that one of your tags is relevant to the current situation.

Brand New Heists!

Header, Brand New Heists


This new edition of Scurry features 3 stand-alone adventures to go on across Spring, Summer and Autumn:

  • Best in Show. The star of this year’s pet pageant show has gone missing, and her owner thinks she’s been bug-napped! Can you investigate the other competitors and track down this fluttering beauty before curtain call? 
  • Making Your Mark. The artists of Pinelight need rare Titan reagents to finish their heroic mural. Which will you quest for: Half-seen Paint, the Sun-Drinking Stars or the Light-Throwing Crystals? And what fate has befallen the animals of Team B, and can you rescue them in time?
  • Fangs, Steel and Stolen Honour. After losing a treasured heirloom, the wolf-sovereign has challenged the bear-king to a deadly duel, with a city full of innocent beasts caught in the middle! Can you sneak through a beaver dam, find what’s been lost, and bring peace before these behemoths wreak havoc in the city?

Each heist comes with delightful new artwork from Yasmin Younane (PrintWeaver, Tome of Pacts), Letty Wilson (Hollows, KNOCK!, A Folklore Bestiary) and VER (Wolvendaughter, Sacred Bodies).

These new heists pack in alongside the original three-part campaign following the misguided quest of Cinéad the Knower, and the bonus setting guide and heroic adventure for the Toads of the Bristley Woods from the second edition.

Rewards

Header, Rewards







£10 for the Digital Files. Includes rules, setting and all heists in one convenient place. Image is of a tablet displaying a digital edition of Scurry, with the bookmarks tab open.

Stretch Goals

 Header. Stretch Goals

£8000 (ticked); patches for everybody! All deluxe hardback and boost zine tiers will now get a free woven patch. Doesn't stack with the early bird deal
It would only take another 35 pledges for us to reach this next stretch goal!

£9000; Bonuses for the Team. All of the authors, editors and illustrators who worked on Scurry 3rd Edition get a bonus for their hard work.

£10000; Second Patch Design. VER's been cooking up new merch ideas. Anyone receiving a Woven Patch can choose from 2 designs! Designs not final. The second patch design is of  hare leaping through a bloody maw.


Deluxe Print Production

Header, Deluxe Print Production

This newest edition of Scurry will feature:

  • Durable 3mm hardcover, with a matte high quality textured finish.
  • Beautifully tactile interior paper, printed on uncoated sheets of 115gsm Munken White. 
  • 112 Illustrated Pages of rules, setting guide and beastly heists.

I’m organising this print run with Standart Impressa, who have a long track record for producing high quality and beautiful TTRPG books.

A product photo of two Scurry hard cover books against a wooden table. The cover illustration shows a black cartoon rat leaping out of a bundle of flowers and herbs.The
A photo of the second edition book. the third edition will be even snazzier!

Shipping

Header, Shipping

This new edition is ready to send to print! After a successful campaign, I hope to send Scurry to print and collect addresses in April 2025, and begin fulfilment in May 2025.

A progress chart. Drafting, writing, editing, layout, artwork and pre-press are complete. Printing and fulfilment are next to be completed.


I’m based in the UK, and will ship all orders using Royal Mail services. USA orders will be fulfilled through my distribution partner Indie Press Revolution. I will confirm all shipping times when the books are printed.

Estimated shipping fees for an untracked Deluxe Hardcover are as follows:

  • UK & Northern Ireland. £4.
  • Europe. £6 (plus pre-charged EU VAT, dependant on delivery country)
  • USA. £8. (fulfilled within the USA by IPR)
  • Rest of the World. £9-12.

Tracking. This is a one-man-run campaign. I'll try my best to offer the option for tracked delivery, but the default will be untracked. More information is available in the FAQ.

US Friendly and EU Friendly shipping badges.

The Team

Header, the Team
Author, Illustrator, Designer
Brian Tyrrell is a multi-award winning games publisher, writer, and graphic designer. I founded Stout Stoat Press, and co-organises two conventions (TAGS and ECAF) in Edinburgh, Scotland, where I also live. I wrote the Beast Fables setting, as well as Scurry, and I'm running this project!

Editor
Roz Leahy is an award-winning and prolific editor, game designer and workshop facilitator. She’s worked with Melsonian Arts Council (Troika), Cubicle 7 (Warhammer 40,000: Wrath and Glory, Vault 5e), Tuesday Knight Games (Mothership) and a number of independent roleplaying and boardgame publishers.

Writers
Elliot Davis, aka "moreblueberries", is a Brooklyn-based game designer, podcaster, and artist known for such releases as Project ECCO, Rom Com Drama Bomb, and the upcoming The Time We Have.

Steph is one half of Fistful of Crits and wears the hats of writer, illustrator and graphic designer in turn. She enjoys making highly striking, immersive games across a variety of genres that interest her.

Yubi Coates is a Scottish disability advocate, accessibility consultant and trained textile conservationist. Their previous work includes as an accessibility consultant within the TTRPG industry, and as a freelance writer for Hit Point Press. 

Illustrators
VER is a writer and illustrator from Eastern Europe, residing in Scotland. They spend most of their time writing and drawing stories about strange people and distant worlds.  Their recent works include Eisner-nominated Wolvendaughter and Sacred Bodies.

Letty Wilson is a a comics artist, writer and illustrator originally from the Highlands of Scotland, now living in Glasgow. Their work is interested in depicting the monstrous and the biological, and how we use cycles of nature and animal imagery to talk about ourselves. You can see more of their work in Hollows, KNOCK! and A Folklore Bestiary.

Yasmin Younane is a British/Iraqi illustrator and ceramicist based in London, UK. Their work usually takes the form of goofy little ceramic creatures, custom tattoo designs and creature illustrations for TTRPG projects, such as The End of Amarna.

Accessibility

Header, Accessibility

As with previous editions, the PDFs for the newest edition of Scurry will have accessibility tags and alt text and a robust set of bookmarks throughout, so that it can be read with Screen Readers. These will be implemented at launch!

A cropped screenshot of Adobe Acrobat, with the Scurry PDF open. The Accessibility tags window is open, with tags highlighted corresponding to selection boxes in the main PDF window.
If you believe that this project is not in compliance with BackerKit’s Community Guidelines or Terms of Service, you can file a report by sending a message via this link: Report this project

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