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Couverture de RPG & Wargame Terrain: Buildings and Acrylic Tokens 2027

RPG & Wargame Terrain: Buildings and Acrylic Tokens 2027

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RPG & Wargame Terrain: Buildings and Acrylic Tokens

Build your battlefield. Bring your adventures to life.

A bustling medieval market. A castle under siege. A wizard’s forgotten study. An abandoned spaceship where something is still moving.

Create the setting for your next adventure with RPG & Wargame Terrain by e-Raptor — a collection of illustrated scenery, obstacles and tokens for tabletop RPGs and wargaming encounters.

The collection combines 2 mm acrylic, full-colour UV printing and removable slot-in bases. Building façades, walls, gateways, furniture and machinery take the form of flat, printed acrylic silhouettes, complemented by markers for objectives, resources and environmental effects.

Detailed scenery. Simple setup.

Each upright piece fits into a separate clear acrylic base. The printed artwork brings out the character of stone, timber, machinery, vegetation and magical effects.

  • No painting required — the artwork is already printed in full colour.
  • Simple assembly — scenery pieces are designed to slot into their bases without glue.
  • Flexible layouts — rearrange walls, entrances, obstacles and props to suit your scenario.
  • Compact storage — remove the bases and store the pieces flat between games.

Explore fantasy and medieval settings

We’re developing thirteen themed sets for encounters ranging from everyday village life to magical discoveries and castle sieges:

  • Medieval Village & Market — timber-framed building façades, market stalls, a well, fences, signposts and trading supplies.
  • Castle & Siege — fortified gateways, battlement walls, breached defences, barricades, ladders and illustrated siege-engine standees.
  • Dwarven Workshop — carved stone entrances, furnaces, anvils, tool racks, ore carts and mineral deposits.
  • Arcane Tower — enchanted doorways, bookshelves, worktables, crystals, portals and ritual markers.
  • Medieval Harbour — waterfront façades, quayside barriers, cargo, fishing equipment, mooring posts and boat silhouettes.
  • Wilderness Camp — tents, trees, palisades and equipment for journeys beyond the settlement.
  • Dungeon & Mine — cave entrances, doors, stone walls and underground obstacles.
  • Ancient Ruins — columns, arches and broken stonework from a forgotten age.
  • Dark Crypt — altars, coffins, portals and mysterious relics.
  • Rocky Woodland — rocks, standing stones, trees and natural cover.
  • Tavern Interior — tables, chairs, barrels, shelves and other furnishings.
  • Overgrown Ruins — weathered walls, tangled vegetation and hidden treasures.
  • Elemental Effects — fire, ice, lightning, toxic clouds and magical effects.

Take the adventure into space

Four sci-fi sets bring industrial strongholds, alien architecture and survival-horror environments to the collection:

  • Terran Outpost — armoured doorways, industrial walls, barricades, control terminals and supplies.
  • Psionic Sanctuary — crystal pylons, ornate gateways, energy barriers and ancient technological structures.
  • Derelict Starship — damaged corridors, airlocks, consoles, cargo and emergency hazards.
  • Infested Laboratory — containment chambers, alien growth, egg clusters and contamination markers.

Build the encounter your story needs

Define an entrance, place an obstacle, mark an objective or show where danger is spreading. Combine scenery with matching tokens, then change the arrangement for your next session.

A village square can become the scene of an ambush. A ruined gateway can lead to a hidden sanctuary. A quiet laboratory can turn into the most dangerous room on the ship.

Developed by e-Raptor. Planned for production in Poland.

The collection is currently in development. The previews show our design direction, and artwork and set contents may be refined as we prepare the products for production.

We’ll share closer looks at the scenery, individual sets and further progress as the project develops.

Follow the project to discover the collection and stay informed about the launch.

Which setting would you bring to your table first?

1. Medieval Village & Market

Build a settlement where the next adventure begins. Timber-framed façades, market stalls and trading supplies create a setting for meeting townsfolk, gathering information and fighting through a crowded marketplace. Arrange buildings around the well, create narrow lanes between stalls or prepare an ambush for an arriving merchant caravan.

Planned contents: building façades, market stalls, a well, a cart, fences, signposts, crates, barrels and a tree.

Flat 2D scenery made from 2 mm acrylic with full-colour UV printing. Upright pieces fit into removable clear bases, require no painting and can be stored flat between games.

2. Castle & Siege

Prepare the gate’s defence or lead an assault through a breach in the wall. This set creates the setting for a besieged fortress, a frontier watchpost or a desperate last stand. Walls, barricades and siege equipment help define attack routes, defensive positions and scenario objectives.

Planned contents: a gateway façade with portcullis, battlement walls, a ruined arch, a tower façade, barricades, a ladder, siege shields, supplies and flat standees depicting a ballista, catapult and battering ram.

Flat 2D pieces made from 2 mm acrylic with full-colour UV printing. Siege engines and fortifications are illustrated silhouettes supported by clear bases.

3. Dwarven Workshop

Descend into an underground forge where stone gateways protect stores of ore, tools and precious minerals. Furnaces, anvils and workshop equipment set the scene for bargaining with a master smith, defending a dwarven workshop or recovering a stolen treasure. Arrange workstations and supplies to give each part of the workshop a role in your scenario.

Planned contents: stone entrances, a vault door, a furnace, an anvil, a workbench, tool racks, a mining cart, coal, ore, crystals and ingots.

Flat scenery made from 2 mm acrylic with full-colour UV printing and clear bases for upright components.

4.Arcane Tower

Enter a study filled with enchanted books, crystals and mysterious instruments. Arcane Tower provides a setting for magical investigations, dangerous experiments and the defence of a portal against unwelcome visitors. Shelves, worktables and arcane objects help define a library, a laboratory and a ritual space.

Planned contents: a tower façade and wall fragments, an enchanted doorway, a portal, bookshelves, an alchemy table, a desk, a cauldron, an astronomical instrument, books, scrolls, crystals and magical props.

Illustrated 2D pieces made from 2 mm acrylic with full-colour UV printing. Upright components use removable clear bases.

5. Medieval Harbour

Bring the adventure to a waterfront filled with cargo, fishing gear and suspicious dealings. A warehouse, stacked supplies and harbour equipment create a setting for tracking smugglers, protecting a shipment or chasing enemies through the docks. Arrange unloading areas, define a waterfront passage and prepare a meeting place after dark.

Planned contents: a warehouse façade, a gateway, a seawall section, a beacon façade, barriers, mooring posts, nets, a fish stall, a boat silhouette, a cart, crates, barrels, an anchor and ropes.

Flat 2D scenery made from 2 mm acrylic with full-colour UV printing and removable bases for upright pieces.

6. Wilderness Camp

Set up camp beyond the safety of the settlement walls. Tents, trees and field equipment create a resting place for adventurers, a temporary scouting base or a bandit hideout. Use the set for night-watch encounters, surprise raids and missions to protect supplies during a long expedition.

Planned contents: tents, trees, palisade sections, camping equipment and supplies.

Arrange the pieces to define the camp entrance, sheltered routes and resting areas. Flat components are made from 2 mm acrylic with full-colour UV printing, while upright scenery fits into removable clear bases.

7. Dungeon & Mine

Open a route into the depths, where every entrance may lead to treasure or danger. Rocky passages, doors and stone walls help define the stages of an underground expedition, from an abandoned mine to forgotten dungeons beneath a fortress. Rearrange obstacles to create a narrow passage, a guarded entrance or an ambush site.

Planned contents: cave entrances, doors, stone wall sections and underground obstacles.

Flat terrain pieces made from 2 mm acrylic with full-colour UV printing. Removable clear bases support upright components and allow them to be stored flat after the game.

8. Ancient Ruins

Discover the remains of a civilisation whose history survives in stone. Columns, arches and broken walls create the setting for a forgotten temple, an abandoned courtyard or the search for an ancient artefact. Use architectural fragments to define entrances, cover and the encounter’s central location.

Planned contents: columns, stone arches, wall sections and ruined architectural elements.

Use the set as a location of its own or combine it with other fantasy scenery. All pieces take the form of flat 2 mm acrylic components with full-colour UV printing; upright elements use clear bases.

9. Dark Crypt

Create a place where silence can be more unsettling than the sounds of battle. Coffins, altars and mysterious relics set the scene for a forgotten crypt, a necromancer’s lair or a forbidden ritual. Position a central altar, mark a passage through a portal and arrange burial furnishings around the expedition’s objective.

Planned contents: coffins, altars, portals, mysterious relics and crypt-themed props.

Designed for dark fantasy adventures and exploration encounters. Flat pieces are made from 2 mm acrylic with full-colour UV printing and clear bases for upright components.

10. Rocky Woodland

Turn open ground into terrain filled with trees, boulders and natural obstacles. Rocky Woodland provides a setting for forest ambushes, wilderness patrols and expeditions through rocky woodland. Place pieces individually or in groups to create routes, landmarks and cover according to your game’s rules.

Planned contents: trees, rocks, boulders and natural cover elements.

Combine the scenery with a campsite, ancient ruins or the outskirts of a settlement. Flat components are made from 2 mm acrylic with full-colour UV printing and removable clear bases.

11. Tavern Interior

A good adventure can begin at a tavern table. Prepare a meeting with a quest giver, a conversation overheard nearby or a brawl that gets out of hand. Rearrange the furniture to create a busy common room, a quiet negotiating corner or a narrow passage between barrels.

Planned contents: tables, chairs, barrels, shelves and other interior furnishings.

The set focuses on arranging indoor spaces for conversations and encounters. Furniture and props take the form of flat 2 mm acrylic pieces with full-colour UV printing and clear bases.

12. Overgrown Ruins

Enter a place that nature is slowly reclaiming. Broken walls and tangled vegetation create the setting for a hidden settlement, an abandoned sanctuary or a treasure-hunting expedition. Use gaps between ruins as approach routes and dense growth as part of the story and the battlefield.

Planned contents: weathered wall sections, vegetation-covered ruins, clusters of overgrowth and hidden-treasure props.

Flat 2 mm acrylic pieces combine full-colour printed stonework and greenery. Removable clear bases support upright components and make the set easy to store between games.

13. Elemental Effects

Show what is changing the course of the encounter. Flames, ice, lightning and toxic clouds help indicate dangerous locations, active spells and the consequences of scenario events. Place effects near doorways, around an objective or in the middle of a battle to make the situation easier to read.

Planned contents: pieces depicting fire, ice, lightning, toxic clouds and magical effects.

Assign each effect a role that suits your game’s rules. Full-colour UV printing on 2 mm acrylic creates flat illustrated components, with clear bases supporting upright effects.

14. Terran Outpost

Build a forward installation on the edge of explored space. Industrial walls, armoured entrances and control terminals create a setting for base defence, system takeovers and battles over resources. Arrange barricades and supplies to define approaches to the outpost and key scenario locations.

Planned contents: industrial walls, armoured doors and an airlock, barricades, consoles, supply containers, mineral deposits and themed tokens.

Flat 2D pieces made from 2 mm acrylic use full-colour UV printing to depict metal structures and outpost equipment. Upright components fit into removable clear bases.

15. Psionic Sanctuary

Discover a sanctuary where alien architecture meets crystalline energy. Slender pylons, ornate gateways and energy barriers create a setting for defending a sacred place, activating ancient technology or exploring an unknown planet. Arrange crystals around a central location to give the encounter a clear focal point.

Planned contents: crystal pylons, ornate entrances, gateways, energy barriers, technological structures and themed tokens.

Illustrations in ivory, gold and turquoise are printed in full colour using UV technology on flat 2 mm acrylic pieces. Upright components use removable clear bases.

16. Derelict Starship

Board a vessel whose systems have failed and whose crew no longer answers. Damaged passages, emergency lighting and abandoned cargo create a setting for rescue operations, data recovery and desperate escapes. Position airlocks and consoles, then mark fires and other hazards across the deck.

Planned contents: corridor elements, doors and airlocks, consoles, transport containers, cargo and tokens representing fire, smoke and noise.

Flat 2 mm acrylic pieces feature full-colour UV artwork depicting worn metal surfaces and emergency lights. Upright components use clear bases.

17. Infested Laboratory

An experiment has escaped containment, and alien matter is spreading through the research facility. Chambers, organic growths and egg clusters create a setting for sample recovery, containment repairs and personnel evacuation. Place signs of contamination among the laboratory equipment to show where the danger is greatest.

Planned contents: research chambers and tanks, laboratory equipment, alien growths, egg clusters, acid tokens and contamination markers.

The artwork combines technical greys with violet alien structures and vivid green hazardous substances. Flat components are made from 2 mm acrylic with full-colour UV printing; upright pieces fit into removable clear bases.

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