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Couverture de Quartz: The Card Game | Press-your-luck and sabotage friends

Quartz: The Card Game | Press-your-luck and sabotage friends

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Campagne en cours Temps restant : Dernières heures (fin le 28/08/2026)

Fonds récoltés : 2 557 €

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En bref · fiche BoardGameGeek traduite

Les nains comptent parmi les créatures les plus courageuses, les plus déterminées et les plus travailleuses qui soient. Surtout lorsqu’ils partent à la recherche de cristaux dans une nouvelle mine. Dans Quartz, vous faites partie d’un groupe de nains qui vient de découvrir une nouvelle mine sur ses terres. Enthousiasmés par cette découverte, vous avez décidé de faire un pari. Chacun explorera la mine pendant cinq jours. À la fin de chaque journée, vous vendrez en ville les cristaux que vous aurez extraits au cours de la journée. À la fin du cinquième jour, le nain qui aura gagné le plus d'argent deviendra l'unique propriétaire de la mine. Dans la lignée de son prédécesseur, Ouro de Tolo, Quartz est un jeu rapide et intense mêlant tentation de la chance et gestion des risques, dans lequel les joueurs, incarnant des mineurs nains, tentent de s’assurer les meilleurs cristaux tout en tenant leurs « collègues » à distance. À chaque tour, un joueur a trois choix : Extraire un cristal, c'est-à-dire en tirer un du sac. Jouer une carte qui lui apporte des avantages ou cause des problèmes à ses adversaires. Quitter la mine pour cette journée de travail et encaisser les séries de cristaux collectées ce jour-là. Parmi les principales différences par rapport au jeu précédent, on note qu’il n’y a désormais que cinq manches, que vous disposez d’actions plus stratégiques et que chaque carte rapporte des points de victoire à la fin de la partie. il est possible d’accumuler des cristaux d’un tour à l’autre ; chaque fois que deux cristaux instables explosent, vous obtenez des jetons d’expérience qui vous seront utiles plus tard ; et une collection de séries qui peut doubler ou augmenter vos gains à chaque tour. Qu’en dites-vous ? Relèverez-vous ce défi ?

Présentation de la campagne

Overview

What's the game about?



Every expedition begins with a single card and a simple choice: take the crystals in front of you, or reveal one more. The longer you stay in the mine, the richer the haul can become, but two Danger icons in the same position trigger a Cave-In and wipe out the entire Exploration Line.

The other awawas are part of the risk. They can steal cards, stop your turn, or make the next Danger icon disastrous, while Defense cards let you block an attack or turn it back on its owner. Build valuable columns, protect the one your rivals want most, and complete sets of four identical crystals to finish with the highest-scoring collection.

 You are not only playing the mine. You are playing the table!

Why you'll love this game



Every Reveal Raises the Stakes
You always know what you stand to lose. Stop with a useful haul, or reveal another card and risk a Cave-In that clears the entire Exploration Line.

Everyone Stays Involved
 Non-active players can use Attack cards during an exploration, so nobody has to wait quietly for their next turn. Every valuable reveal gives the rest of the table a reason to interfere.

Attacks Have Answers
 Steal cards, force an early stop, or make the next Danger icon trigger a Cave-In. Defense cards can cancel those attacks, counter specific tricks, and sometimes punish the player who started them.

Quick Game, Sharp Decisions
 A game takes around 25 minutes, but your priorities keep changing. Chase higher values, complete identical sets, or spend a turn protecting the column everyone is watching. 

What's in the box?



How to play



Enter the Mine 
Start your expedition by revealing the top card of the Mine deck and adding it to the Exploration Line. Every crystal you uncover makes the trip more rewarding—and makes walking away a little harder. 
 
Some Mine cards let you hire an Assistant. Discard the card, shout “AWAWAH!”, and draw a new trick that may help your next expedition or disrupt another miner’s plans.


Push Your Luck or Stop 
After every card, choose whether to stop and add the entire Exploration Line to your collection, or stay underground and reveal one more. A longer expedition can bring home a much better haul, but nothing is yours until you decide to leave.

Watch the Danger icons along the edges of the cards. When two appear in the same position, the mine collapses, the whole Exploration Line is discarded, and your promising expedition ends with nothing.


Sabotage & Defend 
Your rivals do not have to sit quietly while you explore. They can steal a valuable card, force you to stop before you are ready, or add a nasty surprise that makes the next Danger icon much more threatening.

Fortunately, you are not helpless. Defense cards can cancel an attack, counter a specific trick, or even turn the situation against the player who targeted you. Around this table, a perfect sabotage can become a perfect mistake.



Secure the Stash 
Instead of beginning another expedition, you may spend your turn placing one complete crystal column beneath your Safe. It is a slower move, but it keeps an important part of your collection beyond the reach of your rivals.

When the Mine deck runs out, every crystal counts, whether it was protected or left in your collection. Add their printed values and earn 5 extra points for every set of four crystals with the same color and value.



Click HERE to read the Rulebook

Project Timeline


🪅 GameFiesta!


This project is part of GameFiesta! 🎲🪅 A celebration of innovative and award-winning games from Latin America, Spain and Thailand launching in English through collab-crowdfunding by BackerKit.

🎉 Join the fiesta, and play games that will make you laugh, think, interact, and want more! 🪇 

🎁 A present for you! ...Free extra games!
GameFiesta! is a crowdfunding celebration, and no party from Latin America is complete without presents!
Every day, all backers from each of the 14 campaigns will be entered into a giveaway to win another game for free!

The more campaigns you back, and the earlier you support, the better your chances of winning free games!

Check out the daily draws here: https://boardgamegeek.com/thread/3751721/gamefiesta-daily-official-draw-log and stay tuned for project updates where the winning usernames are announced


📦 Get FREE Shipping 
By backing multiple GameFiesta! campaigns with physical rewards, you will get discounted or FREE shipping!



Joint printing and fulfillment
At campaign launch, all projects are Ready to Print. Projects will be printed and fulfilled together in a single package regardless of the amount of projects you back.



🥇 Loyalty reward

As one of Latin America's most prominent publishers, Detestable Games joins GameFiesta!
Returning backers from any Creature Kingdoms campaign will get free promo cards for Dodos Riding Dinos.
Can also be included as an add-on during the pledge manager. 


Language Localization & Licensing
This campaign offers English and Spanish version. If you are distributor/publisher in Europe or Asia interested to localize in a different language, please apply to this linked Google Form.
If you believe that this project is not in compliance with BackerKit’s Community Guidelines or Terms of Service, you can file a report by sending a message via this link: Report this project

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