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Couverture de Drakkars

Statut actuel

À venir Fin de campagne : 03/12/2026
Compétitif Contrôle de territoire Deck Building Exploration Histoire Multijoueur Stratégie

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Drakkars is a 4x Viking game with exploration, pillaging and naval battles, all within an hour, designed by A. Leamey.

Drakkars- 3d box render with game board open in front of it and game pieces on the board.

Drakkar or Drakkars are the iconic Viking longships, with the wooden dragon head carved at the bow to terrify enemies, and are the units the players are using in Drakkars.

The game plays with 1-4 players, who start from a small village and expand throughout a newly discovered archipelago, filled with islands to raid. During the game, each tribe expands from their territory to gain more resources, develop technologies, build ships and keeps and fight battles with enemy clans. A strong deckbuilding element combined with different end-game objectives allows a vastly different game experience in every play.
Players gain Valor Points (VPs) by winning combats, controlling key territories and completing objectives before their opponents.

Gameplay Highlights

Drakkars is a Viking naval conquest game, offering a full 4x experience within an hour!

Each player controls a Viking tribe, starting with one Outpost and a starting hand of action cards. Players use their action cards to take multiple actions.

Some actions improve their tribe, allowing them to build more Drakkars, eruct Outposts and develop new technologies.

Some actions allow them to expand, exploring new technologies, raiding villages for resources or expanding their hand with more action cards.

At the end of a player's turn, if they share any space with enemy units, a combat ensues!

Players race for Achievements, with each game offering different goals for players to reach. The game ends at the end of the turn in which a player has completed at least 3 Achievements.

In order to win, players try to capture Valor Points (VPs), through 4 main ways:

  • Controlling territories at the end of the game, getting extra points if they have also built an Outpost there.
  • Winning Combats
  • Pillaging Villages
  • Being the first to complete Achievements

Artwork

The artwork of the game has been made 100% by human imagination and talent, no gen AI has been used in any part of the process.

The cover has been done by the amazing Odysseas Stamoglou, who has illustrated many of your favourite board games.

The illustrations on the cards, the board and a lot of the graphic design has been done by our talented friend, Themis H. Vasconcelos.

The sculpts for the Drakkar ships, the Outposts and the rest of the graphic design of the page and the campaign page has been done by Stelios Kourtis, co-founder of Drawlab.

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